Guns and Bugs! - Development Log #2
The Town without Tomorrow » Devlog
Finally, another development update!
So what have I been doing recently? Progress on the game has been very positive, the bugs that stopped the health bar from functioning have been fixed and I've managed to implement quite a few new things.
These Include:
- An enemy that patrols along a set path.
- Several UI elements that highlight key information.
- On death, enemies drop money the player can collect.
- A HUGE amount of bug fixes that hindered progress.
My focus will now be on:
- In-game vendors that will sell the player key items and upgrades.
- More enemy variety.
- Creating sprites and assets for the upcoming demo.
- The first boss the player will face, known as *CLASSIFIED*, "This information is only available to authorized personnel".
That's all I have for this update, keep your eyes peeled for more coming soon.
The Town without Tomorrow
Break the cycle, and die trying.
Status | In development |
Author | CMitch Games |
Genre | Action, Platformer |
Tags | 2D, Futuristic, Metroidvania, Pixel Art, Singleplayer, Time Travel |
Languages | English |
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